You are correct! In fact, I was playing at that time and so were you. I was excited to finally reach Fall of Saigon with so many players. It is the only map with the legendary AC-47 bomber (Douglas Spooky) and BRDM Malyutka Complex (TV guided missile launcher). I jumped on the AC-47 bomber airplane piloted by @Nagi Tanka as it was taking off. As soon as we were airborne, someone triggered a Saigon-1968 Mapvote, Fall of Saigon abruptly ended, and the rotation went back to one of the top-of-the-maplist-maps. I know several players who share my excitement for Fall of Saigon especially Peter-PANG!. Unfortunately, mapvotes and being on the bottom of the list prevent play of this map as often as before.
I'm not sure why you keep saying that these players are supporting your idea. How can you possibly know their point of view on that topic? Analyzing in-game chat only?Yes, I have seen this happen many times. Since you seem to be concerned about players leaving the server when maps are "boring and unpopular", I would like you to consider that there are several players like @mRoRange, DiscoMagpie, @hard_rice, Petter-PANG!, myself, and others also leave, everytime the mapvote brings us back to Operation Hastings OR other top-of-the-maplist-maps.
Did you forget to update your post and mention that?
The rest 3 players all have forum accounts, but I can't see neither their replies here nor even their likes under your suggestion post, so I can conclude that they are not supporting this or like it the way it is.
I believe speaking on behalf of other players would be incorrect and so far I can see only your vote here.
Yesterday we had a similar situation when we got voted away from Defence of Con Thien to Hastings.
I have analyzed the number of players in the end of the Con Thien and when hastings turned on. I took several screenshots of the scoreboard in the beginning of the round and somewhere in the middle of the round when players don't have zero scores.
As you can see here, looks like almost everyone stayed for the hastings after Con Thien, except you. Players number remains the same, so your statement about bunch of players leave everytime the mapvote brings back to top of the maplist maps is kinda baseless.
But we are not talking about only the area of the land in square miles, right? You should also consider such factors as how fast you can get from one flag to another, how far main flags are located in comparison with each other and other flags, if there's a tunnel system on a map, how many flags in total on a map, etc, etc.Also, lets not forget that Operation Hastings is a "large" map! Try walking from Red main to Blue main and you will see how "large" it is. So all this debate about "large" maps being "boring and unpopular" is kind of baseless because the most popular and voted map is very "large".
You don't need to walk from one main to another on Hastings because both teams have choppers and an airplane. You don't need to walk at all if there are 1-7 players, because the whole battle can take place in air. Of course, if you try to take one main, or even both, then no vehicles will spawn and Hastings will become boring and large too, but it's not so by default.
On Fall of Saigon flags are located far from each other and only 1 team have 1 plane, so players have to fight only on the ground. Con Thien have 2 choppers for each team and no jets. And maybe there are enough choppers there, but this map has too many flags and it is not easy to force other team's tickets to bleed. As a result, this map takes too long to play. On Cedar Falls there's a huge imbalance: US has 2 choppers and 2 planes, and NVA has none. Let's also not forget about the tunnel system (it's 2x more space to walk) and how far US main is from the enemy flags!
All bfv maps are good and awesome, but some are not intended for low number of players like we have in 2020, and that's why they become "boring", "unpopular" and "large". It's not like something we have in Battlefield 2, different size versions of the same map, so different sets could be played depending on the number of players currently present.
I remember, but he proposed to remove some maps on constant basis, right? But I am suggestin to pay attention to irregular flow of players during weekends and weekdays and delete some maps only on weekdays, when there are very few players playing. Isn't it a totally different thing?This has kind of happened before:
After a few people asked for this in 2018, @IceSkater tried removing some of the maps and this backfired. His intentions, similar to yours were to encourage more traffic. After serious discussions on this topic, there was a forum vote held here and an overwhelming majority voted to RESTORE ALL MAPS. It turns out that every map is favored by some player or the other, therefore removing any map(s) will lead to loss of players on this server. That historic forum vote thread has mysteriously disappeared/deleted ( https://www.helloclan.eu/threads/8270/page-3 ).
You're requesting this, but you're rarely playing on weekdays yourself?
Besides, how many times have you seen rare maps being played on weekdays? Even if it's time for Ia Drang or Irving or LZA players will more likely quit or vote for hastings rather than play these maps. I am not even speaking of maps like Cedar Falls or Fall of Saigon now because I don't remember when was the last time it was played on weekdays. What's the point of keeping it in the map order on weekdays if it never been played in this time of week? If there are several players who like to play it on weekdays, as you say, why there are no successful votes for it on weekdays? All it takes is 68%.
By removing some maps on weekdays our server will not stop being All Maps, because everyone will have a chance to play it on weekends, when most people play the game?
I am not talking about holidays like new year or hard to predict events like 2nd wave here. In such times there are relatively enough players to play rare maps, so I think it doesn't even matter in what order maps are placed in maplist, because in this times of year we manage to play every map in the list, and even go for the second cycle.It is being predicted that a second wave of COVID19 is beginning now. We may see a repeat of huge numbers of players coming to the server even on weekdays, as we experienced during the beginning of the first wave in March and April this year. Hopefully during these coming winter months when more and more people are indoors, regardless of COVID19 status, we will see more traffic throughout the weekends and weekdays.
A little bit more particular about what are you agreeing on with x4|Al Gore? Do you support his idea of bringing back the old map order list from 2018?Well Said@ x4|Al Gore!
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