Well it is not actually SSM - just all flags and spawn points moved into sewers , all rest (like vehicles spawns) removed, inputs and outputs blocked. so another words - battle zone moved to tunnels. Yes, it is customary to say that it is SSM, but in fact, most of my changes are very simple smm, like adding a new spawn for a vehicle or a player's spawn. Only a few elements can be called SSM on my improvements - like minigun - or player spawn on vehicles (boats, trucks , planes (ac47 ))) )
Weird to see Reclaiming Hue so quiet. It's not just because there aren't many players, it's literally quiet. I just got done overhauling that map for my mod a few days ago, and playtesting it was an extremely different experience. I added ambient battle sounds and increased the sound radius of all weapons fire. You can hear players fighting from halfway across the map, and with the ambient sounds mixed in, it's a constant blur of gunfire and explosions.